Lines Matching refs:size
45 CGFloat full_height = imageRect.size.height;
47 imageRect.size.height=imageRect.size.width/ratio;
48 imageRect.origin.y=(full_height-imageRect.size.height)/2;
71 if ( (y-imageRect.origin.y) > 0 && y < (imageRect.origin.y + imageRect.size.height ))
72 …on_mouse_func( x*g_sizex/(imageRect.size.width), (y-imageRect.origin.y)*g_sizey/imageRect.size.hei…
97 glWindowPos2i(0, (int)self.visibleRect.size.height);
98 glPixelZoom( (float)self.visibleRect.size.width /(float)g_sizex,
99 -(float)self.visibleRect.size.height/(float)g_sizey);
119 …on_mouse_func(x*g_sizex/(int)rect.size.width,((int)rect.size.height-y)*g_sizey/(int)rect.size.heig…
136 const int x=(int)rect.size.width;
137 const int y=(int)rect.size.height;