Lines Matching refs:strides
7 …]] = vector.extract_strided_slice %[[ARG0]] {offsets = [0], sizes = [1], strides = [1]} : vector<2…
8 // CHECK: %[[C:.*]] = vector.insert_strided_slice %[[B]], %[[A]] {offsets = [0], strides = [1]…
9 …]] = vector.extract_strided_slice %[[ARG0]] {offsets = [1], sizes = [1], strides = [1]} : vector<2…
11 // CHECK: %[[F:.*]] = vector.insert_strided_slice %[[E]], %[[C]] {offsets = [1], strides = [1]…
25 …]] = vector.extract_strided_slice %[[ARG0]] {offsets = [0], sizes = [1], strides = [1]} : vector<2…
27 // CHECK: %[[D:.*]] = vector.insert_strided_slice %[[C]], %[[A]] {offsets = [0], strides = [1]…
29 // CHECK: %[[F:.*]] = vector.insert_strided_slice %[[E]], %[[D]] {offsets = [1], strides = [1]…
43 …ector.extract_strided_slice %[[ARG0]] {offsets = [0, 0], sizes = [1, 3], strides = [1, 1]} : vecto…
44 // CHECK: %[[C:.*]] = vector.insert_strided_slice %[[B]], %[[A]] {offsets = [0, 0], strides = …
45 …ector.extract_strided_slice %[[ARG0]] {offsets = [1, 0], sizes = [1, 3], strides = [1, 1]} : vecto…
47 // CHECK: %[[F:.*]] = vector.insert_strided_slice %[[E]], %[[C]] {offsets = [1, 0], strides = …
60 …ector.extract_strided_slice %[[ARG0]] {offsets = [0, 0], sizes = [2, 1], strides = [1, 1]} : vecto…
61 // CHECK: %[[C:.*]] = vector.insert_strided_slice %[[B]], %[[A]] {offsets = [0, 0], strides = …
62 …ector.extract_strided_slice %[[ARG0]] {offsets = [0, 1], sizes = [2, 1], strides = [1, 1]} : vecto…
64 // CHECK: %[[F:.*]] = vector.insert_strided_slice %[[E]], %[[C]] {offsets = [0, 1], strides = …
65 …ector.extract_strided_slice %[[ARG0]] {offsets = [0, 2], sizes = [2, 1], strides = [1, 1]} : vecto…
67 // CHECK: %[[I:.*]] = vector.insert_strided_slice %[[H]], %[[F]] {offsets = [0, 2], strides = …
80 …extract_strided_slice %[[ARG0]] {offsets = [0, 0, 0], sizes = [4, 1, 3], strides = [1, 1, 1]} : ve…
82 // CHECK: %[[D:.*]] = vector.insert_strided_slice %[[C]], %[[A]] {offsets = [0, 0, 0], strides…
84 // CHECK: %[[F:.*]] = vector.insert_strided_slice %[[E]], %[[D]] {offsets = [0, 1, 0], strides…