Lines Matching refs:d0

14 … = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>, #gpu.loop_dim_map<processor = block_x, map …
18 // CHECK: #[[$MAP0:.*]] = affine_map<(d0)[s0, s1] -> ((d0 - s0) ceildiv s1)>
19 // CHECK: #[[$MAP1:.*]] = affine_map<(d0)[s0, s1] -> (d0 * s0 + s1)>
59 #gpu.loop_dim_map<processor = thread_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
60 #gpu.loop_dim_map<processor = thread_x, map = (d0) -> (d0), bound = (d0) -> (d0)>
63 #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
64 #gpu.loop_dim_map<processor = block_x, map = (d0) -> (d0), bound = (d0) -> (d0)>
69 // CHECK: #[[$MAP0:.*]] = affine_map<(d0)[s0, s1] -> ((d0 - s0) ceildiv s1)>
70 // CHECK: #[[$MAP1:.*]] = affine_map<(d0)[s0, s1] -> (d0 * s0 + s1)>
112 #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
113 #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d0) -> (d0)>
118 // CHECK: #[[$MAP0:.*]] = affine_map<(d0)[s0, s1] -> ((d0 - s0) ceildiv s1)>
119 // CHECK: #[[$MAP1:.*]] = affine_map<(d0)[s0, s1] -> (d0 * s0 + s1)>
159 #gpu.loop_dim_map<processor = thread_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
160 #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d0) -> (d0)>
163 #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
164 #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d0) -> (d0)>
169 // CHECK: #[[$MAP0:.*]] = affine_map<(d0)[s0, s1] -> ((d0 - s0) ceildiv s1)>
170 // CHECK: #[[$MAP1:.*]] = affine_map<(d0)[s0, s1] -> (d0 * s0 + s1)>
200 #map0 = affine_map<(d0, d1)[s0, s1] -> (d0 * s1 + s0 + d1)>
201 #map1 = affine_map<(d0)[s0] -> (2, -d0 + s0)>
202 #map2 = affine_map<(d0)[s0] -> (3, -d0 + s0)>
203 #map3 = affine_map<(d0, d1)[s0, s1, s2] -> (d0 * s1 + s0 + d1 * s2)>
237 …op_dim_map<bound = (d0) -> (d0), map = (d0) -> (d0), processor = thread_x>, #gpu.loop_dim_map<boun…
239 …op_dim_map<bound = (d0) -> (d0), map = (d0) -> (d0), processor = block_x>, #gpu.loop_dim_map<bound…
244 // CHECK: #[[$MAP0:.*]] = affine_map<(d0, d1)[s0, s1] -> (d0 * s1 + s0 + d1)>
245 // CHECK: #[[$MAP1:.*]] = affine_map<(d0)[s0, s1] -> ((d0 - s0) ceildiv s1)>
246 // CHECK: #[[$MAP2:.*]] = affine_map<(d0)[s0, s1] -> (d0 * s0 + s1)>
247 // CHECK: #[[$MAP3:.*]] = affine_map<(d0)[s0] -> (2, -d0 + s0)>
248 // CHECK: #[[$MAP4:.*]] = affine_map<(d0)[s0] -> (3, -d0 + s0)>
249 // CHECK: #[[$MAP5:.*]] = affine_map<(d0, d1)[s0, s1, s2] -> (d0 * s1 + s0 + d1 * s2)>
313 …} { mapping = [#gpu.loop_dim_map<processor = block_x, map = (d0) -> (d0), bound = (d0) -> (d0)>], …
330 #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
331 #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>
359 #gpu.loop_dim_map<processor = thread_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
360 #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d0) -> (d0)>
363 #gpu.loop_dim_map<processor = block_y, map = (d0) -> (d0), bound = (d0) -> (d0)>,
364 #gpu.loop_dim_map<processor = sequential, map = (d0) -> (d0), bound = (d0) -> (d0)>