Lines Matching refs:fb
11 @fb = common global [4 x float] zeroinitializer, align 16
124 ; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, <4 x float>* bitcast ([4 x float]* @fb to <4 x fl…
133 …%0 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
137 …%2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
141 …%4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), alig…
145 …%6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), alig…
156 ; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, <4 x float>* bitcast ([4 x float]* @fb to <4 x fl…
165 …%0 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
169 …%2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
173 …%4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), alig…
177 …%6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), alig…
188 ; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, <4 x float>* bitcast ([4 x float]* @fb to <4 x fl…
197 …%0 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
201 …%2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
205 …%4 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), alig…
209 …%6 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), alig…
217 ; fc[0] = fb[0]+fa[0]; //swapped fb and fa
218 ; fc[1] = fa[1]-fb[1];
219 ; fc[2] = fa[2]+fb[2];
220 ; fc[3] = fa[3]-fb[3];
225 ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([4 x float]* @fb to <4 x fl…
232 …%1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
237 …%5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
241 …%8 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), alig…
245 …%11 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), ali…
252 ; fc[0] = fa[0]+(fb[0]-fd[0]);
253 ; fc[1] = fa[1]-(fb[1]+fd[1]);
254 ; fc[2] = fa[2]+(fb[2]-fd[2]);
255 ; fc[3] = fa[3]-(fd[3]+fb[3]); //swapped fd and fb
261 ; CHECK-NEXT: [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([4 x float]* @fb to <4 x fl…
272 …%2 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
278 …%7 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
284 …%12 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), ali…
291 …%18 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), ali…
339 …]] = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
342 …]] = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
343 …float>* bitcast (float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2) to <2…
359 …%1 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 0), alig…
364 …%5 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 1), alig…
368 …%8 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 2), alig…
371 …%10 = load float, float* getelementptr inbounds ([4 x float], [4 x float]* @fb, i32 0, i64 3), ali…