Lines Matching refs:g0
7 @g0 = external global [1024 x i8], align 8
18 %v3 = load i8, i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i32 9), align 1
19 %v4 = load i8, i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i32 10), align 2
25 …%v5 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i3…
27 …%v6 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i3…
29 …%v7 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i3…
31 …%v8 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i3…
33 …%v9 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i3…
35 …%v10 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
37 …%v11 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
39 …%v12 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
41 …%v13 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
43 …%v14 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
45 …%v15 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
47 …%v16 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
49 …%v17 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
51 …%v18 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
53 …%v19 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
55 …%v20 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
57 …%v21 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
83 …%v23 = load i64, i64* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
85 …%v24 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
87 …%v25 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
89 …%v26 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
91 …%v27 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
93 …%v28 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
95 %v29 = load i8, i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i32 33), align 1
97 %v30 = load i8, i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i32 34), align 2
99 …%v31 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
101 …%v32 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
118 %v35 = load i8, i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i32 7), align 1
120 …%v36 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
122 …%v37 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
123 …%v38 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
125 …%v39 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
126 …%v40 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
128 …%v41 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
130 …%v42 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
132 …%v43 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
134 …%v44 = load i16, i16* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…
136 …%v45 = load i32, i32* bitcast (i8* getelementptr inbounds ([1024 x i8], [1024 x i8]* @g0, i32 0, i…