Lines Matching refs:is_complex
1453 bool is_complex; in GetReturnValueObjectImpl() local
1536 } else if (compiler_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()
1537 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()
1583 } else if (is_complex && float_count == 2) { in GetReturnValueObjectImpl()
1611 } else if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()
1612 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()
1629 if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()
1632 if (float_count == 2 && is_complex) { in GetReturnValueObjectImpl()
1744 bool is_complex; in SetReturnValueObject() local
1785 } else if (compiler_type.IsFloatingPointType(count, is_complex)) { in SetReturnValueObject()
1786 if (is_complex) in SetReturnValueObject()