Lines Matching refs:TrappingMath
2752 bool TrappingMath = false; // Implemented via -ffp-exception-behavior in RenderFloatingPointOptions() local
2838 TrappingMath = true; in RenderFloatingPointOptions()
2872 TrappingMath = true; in RenderFloatingPointOptions()
2883 TrappingMath = false; in RenderFloatingPointOptions()
2947 TrappingMath = TrappingMathPresent = false; in RenderFloatingPointOptions()
2952 TrappingMath = TrappingMathPresent = true; in RenderFloatingPointOptions()
2985 TrappingMath = false; in RenderFloatingPointOptions()
2993 TrappingMath = true; in RenderFloatingPointOptions()
3014 TrappingMath = false; in RenderFloatingPointOptions()
3047 SignedZeros && TrappingMath && RoundingFPMath && !ApproxFunc && in RenderFloatingPointOptions()
3080 ApproxFunc && !TrappingMath) in RenderFloatingPointOptions()
3086 if (AssociativeMath && !SignedZeros && !TrappingMath) in RenderFloatingPointOptions()
3092 if (TrappingMath) { in RenderFloatingPointOptions()
3135 ReciprocalMath && !SignedZeros && !TrappingMath && !RoundingFPMath) { in RenderFloatingPointOptions()