Lines Matching refs:node
262 struct list_head node; member
277 struct gameport_event, node); in gameport_get_event()
278 list_del_init(&event->node); in gameport_get_event()
298 list_for_each_entry_safe(e, next, &gameport_event_list, node) { in gameport_remove_duplicate_events()
308 list_del_init(&e->node); in gameport_remove_duplicate_events()
367 list_for_each_entry_reverse(event, &gameport_event_list, node) { in gameport_queue_event()
394 list_add_tail(&event->node, &gameport_event_list); in gameport_queue_event()
413 list_for_each_entry_safe(event, next, &gameport_event_list, node) { in gameport_remove_pending_events()
415 list_del_init(&event->node); in gameport_remove_pending_events()
439 list_for_each_entry(event, &gameport_event_list, node) { in gameport_get_pending_child()
569 INIT_LIST_HEAD(&gameport->node); in gameport_init_port()
589 list_add_tail(&gameport->node, &gameport_list); in gameport_add_port()
627 list_del_init(&gameport->node); in gameport_destroy_port()
794 list_for_each_entry(gameport, &gameport_list, node) { in gameport_unregister_driver()