Lines Matching refs:dx

930 	int dx = 0;  in wsp_intr_callback()  local
1149 dx = sc->pos_x[0] - sc->pre_pos_x; in wsp_intr_callback()
1154 dx = dy = 0; in wsp_intr_callback()
1158 dx = dy = 0; in wsp_intr_callback()
1162 dx = dy = 0; in wsp_intr_callback()
1167 dx = dy = 0; in wsp_intr_callback()
1170 dx = sc->pos_x[sc->finger] - sc->pre_pos_x; in wsp_intr_callback()
1179 dx = dy = 0; in wsp_intr_callback()
1186 dx = dy = 0; in wsp_intr_callback()
1193 dx = dy = 0; in wsp_intr_callback()
1197 dx, dy, sc->finger); in wsp_intr_callback()
1207 rdx = (dx + sc->rdx) % tun.scale_factor; in wsp_intr_callback()
1208 dx = (dx + sc->rdx) / tun.scale_factor; in wsp_intr_callback()
1215 sc->dx_sum += dx; in wsp_intr_callback()
1226 sc->dt_sum += dx; in wsp_intr_callback()
1230 dx = dy = 0; in wsp_intr_callback()
1239 dx = dy = dz = 0; in wsp_intr_callback()
1241 abs(dx) < 3 && abs(dy) < 3 && abs(dz) < 3) in wsp_intr_callback()
1242 dx = dy = dz = 0; in wsp_intr_callback()
1245 if (dx || dy || dz) in wsp_intr_callback()
1248 dx, dy, dz, sc->sc_touch, sc->sc_status.button); in wsp_intr_callback()
1249 sc->sc_status.dx += dx; in wsp_intr_callback()
1253 wsp_add_to_queue(sc, dx, -dy, dz, sc->sc_status.button); in wsp_intr_callback()
1290 wsp_add_to_queue(struct wsp_softc *sc, int dx, int dy, int dz, in wsp_add_to_queue() argument
1296 dx = imin(dx, 254); in wsp_add_to_queue()
1297 dx = imax(dx, -256); in wsp_add_to_queue()
1314 buf[1] = dx >> 1; in wsp_add_to_queue()
1316 buf[3] = dx - (dx >> 1); in wsp_add_to_queue()
1534 sc->sc_status.dx = 0; in wsp_ioctl()
1538 if (status->dx || status->dy || status->dz) in wsp_ioctl()