Lines Matching refs:numInputs_float32

373     numInputs_float32 = 32  enumerator
376 static const float32 inputs_float32[ numInputs_float32 ] = {
399 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int32()
407 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int32()
426 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int64()
434 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int64()
453 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float64()
461 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float64()
482 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_floatx80()
490 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_floatx80()
513 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float128()
521 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float128()
542 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32()
550 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32()
571 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
573 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
583 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
585 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
606 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
608 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
618 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
620 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
627 static const float32 inputs_float32_pos[ numInputs_float32 ] = {
650 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32_pos()
658 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32_pos()