Lines Matching refs:Shadow1
2283 auto *Shadow1 = getShadow(&I, 1); in visitInsertElementInst() local
2284 setShadow(&I, IRB.CreateInsertElement(Shadow0, Shadow1, I.getOperand(2), in visitInsertElementInst()
2292 auto *Shadow1 = getShadow(&I, 1); in visitShuffleVectorInst() local
2293 setShadow(&I, IRB.CreateShuffleVector(Shadow0, Shadow1, I.getShuffleMask(), in visitShuffleVectorInst()
3274 auto *Shadow1 = getShadow(&I, 1); in handleVectorSadIntrinsic() local
3275 Value *S = IRB.CreateOr(Shadow0, Shadow1); in handleVectorSadIntrinsic()
3292 auto *Shadow1 = getShadow(&I, 1); in handleVectorPmaddIntrinsic() local
3293 Value *S = IRB.CreateOr(Shadow0, Shadow1); in handleVectorPmaddIntrinsic()
3309 auto *Shadow1 = getShadow(&I, 1); in handleVectorComparePackedIntrinsic() local
3310 Value *S0 = IRB.CreateOr(Shadow0, Shadow1); in handleVectorComparePackedIntrinsic()
3323 auto *Shadow1 = getShadow(&I, 1); in handleVectorCompareScalarIntrinsic() local
3324 Value *S0 = IRB.CreateOr(Shadow0, Shadow1); in handleVectorCompareScalarIntrinsic()
3673 Value *Shadow1 = getShadow(&I, 1); in handleVtestIntrinsic() local
3674 Value *Or = IRB.CreateOr(Shadow0, Shadow1); in handleVtestIntrinsic()