Lines Matching refs:MaskVec
2067 SmallVector<int, 8> MaskVec(Mask); in getVectorShuffle() local
2073 if (MaskVec[i] >= NElts) MaskVec[i] -= NElts; in getVectorShuffle()
2078 commuteShuffle(N1, N2, MaskVec); in getVectorShuffle()
2090 if (MaskVec[i] < Offset || MaskVec[i] >= (Offset + NElts)) in getVectorShuffle()
2094 if (UndefElements[MaskVec[i] - Offset]) { in getVectorShuffle()
2095 MaskVec[i] = -1; in getVectorShuffle()
2101 MaskVec[i] = i + Offset; in getVectorShuffle()
2115 if (MaskVec[i] >= NElts) { in getVectorShuffle()
2117 MaskVec[i] = -1; in getVectorShuffle()
2120 } else if (MaskVec[i] >= 0) { in getVectorShuffle()
2130 commuteShuffle(N1, N2, MaskVec); in getVectorShuffle()
2141 if (MaskVec[i] >= 0 && MaskVec[i] != i) Identity = false; in getVectorShuffle()
2142 if (MaskVec[i] != MaskVec[0]) AllSame = false; in getVectorShuffle()
2179 const SDValue &Splatted = BV->getOperand(MaskVec[0]); in getVectorShuffle()
2195 ID.AddInteger(MaskVec[i]); in getVectorShuffle()
2205 llvm::copy(MaskVec, MaskAlloc); in getVectorShuffle()
2220 SmallVector<int, 8> MaskVec(SV.getMask()); in getCommutedVectorShuffle() local
2221 ShuffleVectorSDNode::commuteMask(MaskVec); in getCommutedVectorShuffle()
2225 return getVectorShuffle(VT, SDLoc(&SV), Op1, Op0, MaskVec); in getCommutedVectorShuffle()