Lines Matching refs:Allocator
193 RegInfo = new (Allocator) MachineRegisterInfo(this); in init()
203 FrameInfo = new (Allocator) MachineFrameInfo( in init()
213 ConstantPool = new (Allocator) MachineConstantPool(getDataLayout()); in init()
237 WinEHInfo = new (Allocator) WinEHFuncInfo(); in init()
242 WasmEHInfo = new (Allocator) WasmEHFuncInfo(); in init()
255 MFInfo = Target.createMachineFunctionInfo(Allocator, F, &STI); in initTargetMachineFunctionInfo()
272 InstructionRecycler.clear(Allocator); in clear()
273 OperandRecycler.clear(Allocator); in clear()
274 BasicBlockRecycler.clear(Allocator); in clear()
279 Allocator.Deallocate(RegInfo); in clear()
283 Allocator.Deallocate(MFInfo); in clear()
287 Allocator.Deallocate(FrameInfo); in clear()
290 Allocator.Deallocate(ConstantPool); in clear()
294 Allocator.Deallocate(JumpTableInfo); in clear()
299 Allocator.Deallocate(WinEHInfo); in clear()
304 Allocator.Deallocate(WasmEHInfo); in clear()
318 JumpTableInfo = new (Allocator) in getOrCreateJumpTableInfo()
399 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) in CreateMachineInstr()
407 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) in CloneMachineInstr()
455 InstructionRecycler.Deallocate(Allocator, MI); in deleteMachineInstr()
464 new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) in CreateMachineBasicBlock()
482 BasicBlockRecycler.Deallocate(Allocator, MBB); in deleteMachineBasicBlock()
490 return new (Allocator) in getMachineMemOperand()
500 return new (Allocator) in getMachineMemOperand()
507 return new (Allocator) in getMachineMemOperand()
515 return new (Allocator) in getMachineMemOperand()
534 return new (Allocator) MachineMemOperand( in getMachineMemOperand()
547 return new (Allocator) MachineMemOperand( in getMachineMemOperand()
556 return new (Allocator) MachineMemOperand( in getMachineMemOperand()
566 return MachineInstr::ExtraInfo::create(Allocator, MMOs, PreInstrSymbol, in createMIExtraInfo()
572 char *Dest = Allocator.Allocate<char>(Name.size() + 1); in createExternalSymbolName()
581 uint32_t *Mask = Allocator.Allocate<uint32_t>(Size); in allocateRegMask()
587 int* AllocMask = Allocator.Allocate<int>(Mask.size()); in allocateShuffleMask()