Lines Matching refs:isInf
39 flag isInf; member
274 ax.isInf = FALSE; in int32ToFloatX()
299 if ( ax.isInf || ax.isNaN ) { in floatXToInt32()
301 return ( ax.isInf & ax.sign ) ? (sbits32) 0x80000000 : 0x7FFFFFFF; in floatXToInt32()
337 ax.isInf = FALSE; in int64ToFloatX()
362 if ( ax.isInf || ax.isNaN ) { in floatXToInt64()
365 ( ax.isInf & ax.sign ) ? (sbits64) LIT64( 0x8000000000000000 ) in floatXToInt64()
404 ax.isInf = FALSE; in float32ToFloatX()
426 ax.isInf = TRUE; in float32ToFloatX()
448 if ( zx.isInf ) return zx.sign ? 0xFF800000 : 0x7F800000; in floatXToFloat32()
524 ax.isInf = FALSE; in float64ToFloatX()
545 ax.isInf = TRUE; in float64ToFloatX()
568 if ( zx.isInf ) { in floatXToFloat64()
651 ax.isInf = FALSE; in floatx80ToFloatX()
672 ax.isInf = TRUE; in floatx80ToFloatX()
698 if ( zx.isInf ) { in floatXToFloatx80()
830 ax.isInf = FALSE; in float128ToFloatX()
851 ax.isInf = TRUE; in float128ToFloatX()
878 if ( zx.isInf ) { in floatXToFloat128()
977 if ( ax.isNaN || ax.isInf ) return ax; in floatXRoundToInt()
1005 if ( ax.isInf && bx.isInf ) { in floatXAdd()
1009 if ( ax.isInf ) return ax; in floatXAdd()
1010 if ( bx.isInf ) return bx; in floatXAdd()
1077 if ( ax.isInf ) { in floatXMul()
1082 if ( bx.isInf ) { in floatXMul()
1112 if ( ax.isInf ) { in floatXDiv()
1113 if ( bx.isInf ) return floatXInvalid(); in floatXDiv()
1122 bx.isInf = TRUE; in floatXDiv()
1127 if ( ax.isZero || bx.isInf ) { in floatXDiv()
1155 if ( ax.isInf || bx.isZero ) return floatXInvalid(); in floatXRem()
1156 if ( ax.isZero || bx.isInf ) return ax; in floatXRem()
1197 if ( ax.isInf ) return ax; in floatXSqrt()
1230 if ( ax.isInf || bx.isInf ) return ax.isInf && bx.isInf; in floatXEq()
1242 if ( ax.isInf || bx.isZero ) return TRUE; in floatXLe()
1243 if ( bx.isInf || ax.isZero ) return FALSE; in floatXLe()
1249 if ( bx.isInf || ax.isZero ) return TRUE; in floatXLe()
1250 if ( ax.isInf || bx.isZero ) return FALSE; in floatXLe()
1264 if ( ax.isInf && bx.isInf ) return FALSE; in floatXLt()
1266 if ( ax.isInf || bx.isZero ) return TRUE; in floatXLt()
1267 if ( bx.isInf || ax.isZero ) return FALSE; in floatXLt()
1273 if ( bx.isInf || ax.isZero ) return TRUE; in floatXLt()
1274 if ( ax.isInf || bx.isZero ) return FALSE; in floatXLt()