Lines Matching refs:float32ToFloatX
248 static floatX float32ToFloatX( float32 a ) in float32ToFloatX() function
889 return floatXToInt32( float32ToFloatX( a ) ); in slow_float32_to_int32()
900 z = floatXToInt32( float32ToFloatX( a ) ); in slow_float32_to_int32_round_to_zero()
909 return floatXToFloat64( float32ToFloatX( a ) ); in slow_float32_to_float64()
916 return floatXToFloat32( floatXRoundToInt( float32ToFloatX( a ) ) ); in slow_float32_round_to_int()
925 floatXAdd( float32ToFloatX( a ), float32ToFloatX( b ) ) ); in slow_float32_add()
935 floatXAdd( float32ToFloatX( a ), float32ToFloatX( b ) ) ); in slow_float32_sub()
944 floatXMul( float32ToFloatX( a ), float32ToFloatX( b ) ) ); in slow_float32_mul()
953 floatXDiv( float32ToFloatX( a ), float32ToFloatX( b ) ) ); in slow_float32_div()
962 floatXRem( float32ToFloatX( a ), float32ToFloatX( b ) ) ); in slow_float32_rem()
969 return floatXToFloat32( floatXSqrt( float32ToFloatX( a ) ) ); in slow_float32_sqrt()
976 return floatXEq( float32ToFloatX( a ), float32ToFloatX( b ) ); in slow_float32_eq()
984 ax = float32ToFloatX( a ); in slow_float32_le()
985 bx = float32ToFloatX( b ); in slow_float32_le()
997 ax = float32ToFloatX( a ); in slow_float32_lt()
998 bx = float32ToFloatX( b ); in slow_float32_lt()
1010 ax = float32ToFloatX( a ); in slow_float32_eq_signaling()
1011 bx = float32ToFloatX( b ); in slow_float32_eq_signaling()
1022 return floatXLe( float32ToFloatX( a ), float32ToFloatX( b ) ); in slow_float32_le_quiet()
1029 return floatXLt( float32ToFloatX( a ), float32ToFloatX( b ) ); in slow_float32_lt_quiet()