Lines Matching refs:VGLModeInfo

50 video_info_t VGLModeInfo;  variable
99 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) in VGLEnd()
165 VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE; in VGLInit()
167 VGLModeInfo.vi_mode = mode & 0x0ff; in VGLInit()
168 if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */ in VGLInit()
183 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT && ioctl(0, KDENABIO, 0)) { in VGLInit()
194 switch (VGLModeInfo.vi_mem_model) { in VGLInit()
197 if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4 in VGLInit()
207 if (VGLModeInfo.vi_depth != 8) { in VGLInit()
219 VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size; in VGLInit()
267 VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height, in VGLInit()
268 VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes; in VGLInit()
279 if (VGLModeInfo.vi_mode >= M_VESA_BASE) in VGLInit()
280 VGLBufSize = VGLAdpInfo.va_line_width*VGLModeInfo.vi_height* in VGLInit()
281 VGLModeInfo.vi_planes; in VGLInit()
293 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) { in VGLInit()
319 VGLDisplay->Xsize = VGLModeInfo.vi_width; in VGLInit()
320 VGLDisplay->Ysize = VGLModeInfo.vi_height; in VGLInit()
321 depth = VGLModeInfo.vi_depth; in VGLInit()
326 *8/(depth/VGLModeInfo.vi_planes); in VGLInit()
327 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLInit()
341 if (VGLModeInfo.vi_depth < 8) in VGLInit()
379 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) in VGLCheckSwitch()
389 switch (VGLModeInfo.vi_mem_model) { in VGLCheckSwitch()
391 if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) { in VGLCheckSwitch()
392 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
401 if (VGLModeInfo.vi_depth == 8) { in VGLCheckSwitch()
402 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
412 switch (VGLModeInfo.vi_pixel_size) { in VGLCheckSwitch()
414 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
420 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
426 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) in VGLCheckSwitch()
441 VGLDisplay->Xsize = VGLModeInfo.vi_width; in VGLCheckSwitch()
442 VGLDisplay->Ysize = VGLModeInfo.vi_height; in VGLCheckSwitch()
458 if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) in VGLCheckSwitch()
492 depth = VGLModeInfo.vi_depth; in VGLSetVScreenSize()
496 *8/(depth/VGLModeInfo.vi_planes); in VGLSetVScreenSize()
497 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLSetVScreenSize()