Lines Matching refs:numInputs_float32

376     numInputs_float32 = 32  enumerator
379 static const float32 inputs_float32[ numInputs_float32 ] = {
402 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int32()
410 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int32()
429 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int64()
437 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_int64()
456 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float64()
464 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float64()
485 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_floatx80()
493 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_floatx80()
516 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float128()
524 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_a_float32_z_float128()
545 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32()
553 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32()
574 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
576 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
586 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
588 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_ab_float32_z_flag()
609 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
611 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
621 inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
623 inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); in time_abz_float32()
630 static const float32 inputs_float32_pos[ numInputs_float32 ] = {
653 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32_pos()
661 inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); in time_az_float32_pos()