Lines Matching refs:inputs_floatx80

1018 } inputs_floatx80[ numInputs_floatx80 ] = {  variable
1065 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int32()
1066 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int32()
1075 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int32()
1076 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int32()
1097 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int64()
1098 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int64()
1107 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_int64()
1108 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_int64()
1129 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float32()
1130 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float32()
1139 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float32()
1140 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float32()
1161 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float64()
1162 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float64()
1171 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float64()
1172 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float64()
1195 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float128()
1196 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float128()
1205 a.low = inputs_floatx80[ inputNum ].low; in time_a_floatx80_z_float128()
1206 a.high = inputs_floatx80[ inputNum ].high; in time_a_floatx80_z_float128()
1229 a.low = inputs_floatx80[ inputNum ].low; in time_az_floatx80()
1230 a.high = inputs_floatx80[ inputNum ].high; in time_az_floatx80()
1239 a.low = inputs_floatx80[ inputNum ].low; in time_az_floatx80()
1240 a.high = inputs_floatx80[ inputNum ].high; in time_az_floatx80()
1262 a.low = inputs_floatx80[ inputNumA ].low; in time_ab_floatx80_z_flag()
1263 a.high = inputs_floatx80[ inputNumA ].high; in time_ab_floatx80_z_flag()
1264 b.low = inputs_floatx80[ inputNumB ].low; in time_ab_floatx80_z_flag()
1265 b.high = inputs_floatx80[ inputNumB ].high; in time_ab_floatx80_z_flag()
1277 a.low = inputs_floatx80[ inputNumA ].low; in time_ab_floatx80_z_flag()
1278 a.high = inputs_floatx80[ inputNumA ].high; in time_ab_floatx80_z_flag()
1279 b.low = inputs_floatx80[ inputNumB ].low; in time_ab_floatx80_z_flag()
1280 b.high = inputs_floatx80[ inputNumB ].high; in time_ab_floatx80_z_flag()
1304 a.low = inputs_floatx80[ inputNumA ].low; in time_abz_floatx80()
1305 a.high = inputs_floatx80[ inputNumA ].high; in time_abz_floatx80()
1306 b.low = inputs_floatx80[ inputNumB ].low; in time_abz_floatx80()
1307 b.high = inputs_floatx80[ inputNumB ].high; in time_abz_floatx80()
1319 a.low = inputs_floatx80[ inputNumA ].low; in time_abz_floatx80()
1320 a.high = inputs_floatx80[ inputNumA ].high; in time_abz_floatx80()
1321 b.low = inputs_floatx80[ inputNumB ].low; in time_abz_floatx80()
1322 b.high = inputs_floatx80[ inputNumB ].high; in time_abz_floatx80()