Lines Matching refs:term2

3859     bits64 rem0, rem1, rem2, term0, term1, term2;  in floatx80_div()  local
3914 mul64To128( bSig, zSig1, &term1, &term2 ); in floatx80_div()
3915 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in floatx80_div()
4038 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in floatx80_sqrt() local
4076 mul64To128( doubleZSig0, zSig1, &term1, &term2 ); in floatx80_sqrt()
4077 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in floatx80_sqrt()
4078 mul64To128( zSig1, zSig1, &term2, &term3 ); in floatx80_sqrt()
4079 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); in floatx80_sqrt()
4082 shortShift128Left( 0, zSig1, 1, &term2, &term3 ); in floatx80_sqrt()
4084 term2 |= doubleZSig0; in floatx80_sqrt()
4085 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); in floatx80_sqrt()
5041 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in float128_div() local
5093 mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 ); in float128_div()
5094 sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 ); in float128_div()
5101 mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 ); in float128_div()
5102 sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 ); in float128_div()
5125 bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; in float128_rem() local
5180 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); in float128_rem()
5181 shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero ); in float128_rem()
5183 sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 ); in float128_rem()
5198 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); in float128_rem()
5199 sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 ); in float128_rem()
5237 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in float128_sqrt() local
5277 mul64To128( doubleZSig0, zSig1, &term1, &term2 ); in float128_sqrt()
5278 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in float128_sqrt()
5279 mul64To128( zSig1, zSig1, &term2, &term3 ); in float128_sqrt()
5280 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); in float128_sqrt()
5283 shortShift128Left( 0, zSig1, 1, &term2, &term3 ); in float128_sqrt()
5285 term2 |= doubleZSig0; in float128_sqrt()
5286 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); in float128_sqrt()