Lines Matching refs:packFloatx80
614 INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig ) in packFloatx80() function
711 return packFloatx80( zSign, zExp, zSig0 ); in roundAndPackFloatx80()
726 return packFloatx80( zSign, zExp, zSig0 ); in roundAndPackFloatx80()
756 return packFloatx80( zSign, 0x7FFE, ~ roundMask ); in roundAndPackFloatx80()
758 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in roundAndPackFloatx80()
787 return packFloatx80( zSign, zExp, zSig0 ); in roundAndPackFloatx80()
804 return packFloatx80( zSign, zExp, zSig0 ); in roundAndPackFloatx80()
1193 if ( a == 0 ) return packFloatx80( 0, 0, 0 ); in int32_to_floatx80()
1198 return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount ); in int32_to_floatx80()
1207 if ( a == 0 ) return packFloatx80( 0, 0, 0 ); in uint32_to_floatx80()
1209 return packFloatx80( 0, 0x403E - shiftCount, zSig<<shiftCount ); in uint32_to_floatx80()
1323 if ( a == 0 ) return packFloatx80( 0, 0, 0 ); in int64_to_floatx80()
1327 return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount ); in int64_to_floatx80()
1586 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in float32_to_floatx80()
1589 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); in float32_to_floatx80()
1593 return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 ); in float32_to_floatx80()
2549 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in float64_to_floatx80()
2552 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); in float64_to_floatx80()
2556 packFloatx80( in float64_to_floatx80()
3566 packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) ); in floatx80_round_to_int()
3574 packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) ) in floatx80_round_to_int()
3575 : packFloatx80( 0, 0, 0 ); in floatx80_round_to_int()
3578 aSign ? packFloatx80( 1, 0, 0 ) in floatx80_round_to_int()
3579 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) ); in floatx80_round_to_int()
3581 return packFloatx80( aSign, 0, 0 ); in floatx80_round_to_int()
3639 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in addFloatx80Sigs()
3713 return packFloatx80( float_rounding_mode == float_round_down, 0, 0 ); in subFloatx80Sigs()
3717 return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) ); in subFloatx80Sigs()
3814 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in floatx80_mul()
3825 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in floatx80_mul()
3828 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); in floatx80_mul()
3832 if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 ); in floatx80_mul()
3875 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in floatx80_div()
3879 return packFloatx80( zSign, 0, 0 ); in floatx80_div()
3891 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in floatx80_div()
3896 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); in floatx80_div()
4058 if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 ); in floatx80_sqrt()
4634 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); in float128_to_floatx80()
4637 if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 ); in float128_to_floatx80()