Lines Matching refs:extractFloatx80Sign

582 INLINE flag extractFloatx80Sign( floatx80 a )  in extractFloatx80Sign()  function
3303 aSign = extractFloatx80Sign( a ); in floatx80_to_int32()
3332 aSign = extractFloatx80Sign( a ); in floatx80_to_int32_round_to_zero()
3377 aSign = extractFloatx80Sign( a ); in floatx80_to_int64()
3419 aSign = extractFloatx80Sign( a ); in floatx80_to_int64_round_to_zero()
3460 aSign = extractFloatx80Sign( a ); in floatx80_to_float32()
3489 aSign = extractFloatx80Sign( a ); in floatx80_to_float64()
3520 aSign = extractFloatx80Sign( a ); in floatx80_to_float128()
3560 aSign = extractFloatx80Sign( a ); in floatx80_round_to_int()
3593 if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) { in floatx80_round_to_int()
3754 aSign = extractFloatx80Sign( a ); in floatx80_add()
3755 bSign = extractFloatx80Sign( b ); in floatx80_add()
3776 aSign = extractFloatx80Sign( a ); in floatx80_sub()
3777 bSign = extractFloatx80Sign( b ); in floatx80_sub()
3803 aSign = extractFloatx80Sign( a ); in floatx80_mul()
3806 bSign = extractFloatx80Sign( b ); in floatx80_mul()
3864 aSign = extractFloatx80Sign( a ); in floatx80_div()
3867 bSign = extractFloatx80Sign( b ); in floatx80_div()
3945 aSign = extractFloatx80Sign( a ); in floatx80_rem()
3948 bSign = extractFloatx80Sign( b ); in floatx80_rem()
4043 aSign = extractFloatx80Sign( a ); in floatx80_sqrt()
4148 aSign = extractFloatx80Sign( a ); in floatx80_le()
4149 bSign = extractFloatx80Sign( b ); in floatx80_le()
4182 aSign = extractFloatx80Sign( a ); in floatx80_lt()
4183 bSign = extractFloatx80Sign( b ); in floatx80_lt()
4247 aSign = extractFloatx80Sign( a ); in floatx80_le_quiet()
4248 bSign = extractFloatx80Sign( b ); in floatx80_le_quiet()
4284 aSign = extractFloatx80Sign( a ); in floatx80_lt_quiet()
4285 bSign = extractFloatx80Sign( b ); in floatx80_lt_quiet()