Lines Matching refs:extractFloatx80Exp
569 INLINE int32 extractFloatx80Exp( floatx80 a ) in extractFloatx80Exp() function
3302 aExp = extractFloatx80Exp( a ); in floatx80_to_int32()
3331 aExp = extractFloatx80Exp( a ); in floatx80_to_int32_round_to_zero()
3376 aExp = extractFloatx80Exp( a ); in floatx80_to_int64()
3418 aExp = extractFloatx80Exp( a ); in floatx80_to_int64_round_to_zero()
3459 aExp = extractFloatx80Exp( a ); in floatx80_to_float32()
3488 aExp = extractFloatx80Exp( a ); in floatx80_to_float64()
3519 aExp = extractFloatx80Exp( a ); in floatx80_to_float128()
3547 aExp = extractFloatx80Exp( a ); in floatx80_round_to_int()
3623 aExp = extractFloatx80Exp( a ); in addFloatx80Sigs()
3625 bExp = extractFloatx80Exp( b ); in addFloatx80Sigs()
3691 aExp = extractFloatx80Exp( a ); in subFloatx80Sigs()
3693 bExp = extractFloatx80Exp( b ); in subFloatx80Sigs()
3802 aExp = extractFloatx80Exp( a ); in floatx80_mul()
3805 bExp = extractFloatx80Exp( b ); in floatx80_mul()
3863 aExp = extractFloatx80Exp( a ); in floatx80_div()
3866 bExp = extractFloatx80Exp( b ); in floatx80_div()
3944 aExp = extractFloatx80Exp( a ); in floatx80_rem()
3947 bExp = extractFloatx80Exp( b ); in floatx80_rem()
4042 aExp = extractFloatx80Exp( a ); in floatx80_sqrt()
4108 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) in floatx80_eq()
4110 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) in floatx80_eq()
4140 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) in floatx80_le()
4142 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) in floatx80_le()
4174 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) in floatx80_lt()
4176 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) in floatx80_lt()
4207 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) in floatx80_eq_signaling()
4209 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) in floatx80_eq_signaling()
4236 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) in floatx80_le_quiet()
4238 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) in floatx80_le_quiet()
4273 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) in floatx80_lt_quiet()
4275 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) in floatx80_lt_quiet()