Lines Matching refs:CreateShuffleVector

1071     Res = Builder.CreateShuffleVector(Res, Op, makeArrayRef(Idxs, NumElts));  in UpgradeX86PSLLDQIntrinsics()
1105 Res = Builder.CreateShuffleVector(Op, Res, makeArrayRef(Idxs, NumElts)); in UpgradeX86PSRLDQIntrinsics()
1125 Mask = Builder.CreateShuffleVector( in getX86MaskVec()
1200 Value *Align = Builder.CreateShuffleVector(Op1, Op0, in UpgradeX86ALIGNIntrinsics()
1484 Vec = Builder.CreateShuffleVector(Vec, in ApplyX86MaskOn1BitsVec()
2012 LHS = Builder.CreateShuffleVector(LHS, LHS, in UpgradeIntrinsicCall()
2014 RHS = Builder.CreateShuffleVector(RHS, RHS, in UpgradeIntrinsicCall()
2018 Rep = Builder.CreateShuffleVector(RHS, LHS, in UpgradeIntrinsicCall()
2253 Rep = Builder.CreateShuffleVector(Rep, Rep, ArrayRef<int>{0, 1}); in UpgradeIntrinsicCall()
2284 Rep = Builder.CreateShuffleVector(Rep, Rep, ArrayRef<int>{0, 1, 2, 3}); in UpgradeIntrinsicCall()
2439 Builder.CreateShuffleVector(CI->getArgOperand(0), ShuffleMask); in UpgradeIntrinsicCall()
2466 Rep = Builder.CreateShuffleVector(Load, ArrayRef<int>{0, 1, 0, 1}); in UpgradeIntrinsicCall()
2468 Rep = Builder.CreateShuffleVector( in UpgradeIntrinsicCall()
2488 Rep = Builder.CreateShuffleVector(CI->getArgOperand(0), in UpgradeIntrinsicCall()
2504 Rep = Builder.CreateShuffleVector(CI->getArgOperand(0), in UpgradeIntrinsicCall()
2519 Rep = Builder.CreateShuffleVector(Op, M); in UpgradeIntrinsicCall()
2595 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2617 Rep = Builder.CreateShuffleVector(Op1, Idxs); in UpgradeIntrinsicCall()
2636 Rep = Builder.CreateShuffleVector(Op0, Rep, Idxs); in UpgradeIntrinsicCall()
2661 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2680 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2719 Rep = Builder.CreateShuffleVector(V0, V1, ShuffleMask); in UpgradeIntrinsicCall()
2740 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2759 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2778 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2804 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2826 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2842 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2858 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
3436 Rep = Builder.CreateShuffleVector(Even, Odd, Idxs); in UpgradeIntrinsicCall()