Lines Matching refs:RawFlags
1062 uint64_t RawFlags = 0; in getEncodedFFlags() local
1063 RawFlags |= Flags.ReadNone; in getEncodedFFlags()
1064 RawFlags |= (Flags.ReadOnly << 1); in getEncodedFFlags()
1065 RawFlags |= (Flags.NoRecurse << 2); in getEncodedFFlags()
1066 RawFlags |= (Flags.ReturnDoesNotAlias << 3); in getEncodedFFlags()
1067 RawFlags |= (Flags.NoInline << 4); in getEncodedFFlags()
1068 RawFlags |= (Flags.AlwaysInline << 5); in getEncodedFFlags()
1069 return RawFlags; in getEncodedFFlags()
1075 uint64_t RawFlags = 0; in getEncodedGVSummaryFlags() local
1077 RawFlags |= Flags.NotEligibleToImport; // bool in getEncodedGVSummaryFlags()
1078 RawFlags |= (Flags.Live << 1); in getEncodedGVSummaryFlags()
1079 RawFlags |= (Flags.DSOLocal << 2); in getEncodedGVSummaryFlags()
1080 RawFlags |= (Flags.CanAutoHide << 3); in getEncodedGVSummaryFlags()
1085 RawFlags = (RawFlags << 4) | Flags.Linkage; // 4 bits in getEncodedGVSummaryFlags()
1087 RawFlags |= (Flags.Visibility << 8); // 2 bits in getEncodedGVSummaryFlags()
1089 return RawFlags; in getEncodedGVSummaryFlags()
1093 uint64_t RawFlags = Flags.MaybeReadOnly | (Flags.MaybeWriteOnly << 1) | in getEncodedGVarFlags() local
1095 return RawFlags; in getEncodedGVarFlags()