Lines Matching refs:outw
777 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in vga_pxlclear_planar()
778 outw(GDCIDX, 0x0003); /* data rotate/function select */ in vga_pxlclear_planar()
779 outw(GDCIDX, 0x0f01); /* set/reset enable */ in vga_pxlclear_planar()
780 outw(GDCIDX, 0xff08); /* bit mask */ in vga_pxlclear_planar()
781 outw(GDCIDX, ((attr & 0xf000) >> 4) | 0x00); /* set/reset */ in vga_pxlclear_planar()
790 outw(GDCIDX, 0x0000); /* set/reset */ in vga_pxlclear_planar()
791 outw(GDCIDX, 0x0001); /* set/reset enable */ in vga_pxlclear_planar()
862 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in vga_pxlborder_planar()
863 outw(GDCIDX, 0x0003); /* data rotate/function select */ in vga_pxlborder_planar()
864 outw(GDCIDX, 0x0f01); /* set/reset enable */ in vga_pxlborder_planar()
865 outw(GDCIDX, 0xff08); /* bit mask */ in vga_pxlborder_planar()
866 outw(GDCIDX, (color << 8) | 0x00); /* set/reset */ in vga_pxlborder_planar()
883 outw(GDCIDX, 0x0000); /* set/reset */ in vga_pxlborder_planar()
884 outw(GDCIDX, 0x0001); /* set/reset enable */ in vga_pxlborder_planar()
952 outw(GDCIDX, 0x0305); /* read mode 0, write mode 3 */ in vga_vgadraw_planar()
953 outw(GDCIDX, 0xff08); /* bit mask */ in vga_vgadraw_planar()
955 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in vga_vgadraw_planar()
956 outw(GDCIDX, 0x0003); /* data rotate/function select */ in vga_vgadraw_planar()
957 outw(GDCIDX, 0x0f01); /* set/reset enable */ in vga_vgadraw_planar()
971 outw(GDCIDX, bg | 0x00); /* set/reset */ in vga_vgadraw_planar()
973 outw(GDCIDX, 0xff08); /* bit mask */ in vga_vgadraw_planar()
980 outw(GDCIDX, col1 | 0x00); /* set/reset */ in vga_vgadraw_planar()
988 outw(GDCIDX, (*f << 8) | 0x08); /* bit mask */ in vga_vgadraw_planar()
998 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in vga_vgadraw_planar()
1000 outw(GDCIDX, 0xff08); /* bit mask */ in vga_vgadraw_planar()
1001 outw(GDCIDX, 0x0000); /* set/reset */ in vga_vgadraw_planar()
1002 outw(GDCIDX, 0x0001); /* set/reset enable */ in vga_vgadraw_planar()
1069 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in draw_pxlcursor_planar()
1070 outw(GDCIDX, 0x0003); /* data rotate/function select */ in draw_pxlcursor_planar()
1071 outw(GDCIDX, 0x0f01); /* set/reset enable */ in draw_pxlcursor_planar()
1079 outw(GDCIDX, col | 0x00); /* set/reset */ in draw_pxlcursor_planar()
1080 outw(GDCIDX, 0xff08); /* bit mask */ in draw_pxlcursor_planar()
1085 outw(GDCIDX, col | 0x00); /* set/reset */ in draw_pxlcursor_planar()
1090 outw(GDCIDX, (*f << 8) | 0x08); /* bit mask */ in draw_pxlcursor_planar()
1094 outw(GDCIDX, 0x0000); /* set/reset */ in draw_pxlcursor_planar()
1095 outw(GDCIDX, 0x0001); /* set/reset enable */ in draw_pxlcursor_planar()
1096 outw(GDCIDX, 0xff08); /* bit mask */ in draw_pxlcursor_planar()
1202 outw(GDCIDX, 0x0305); /* read mode 0, write mode 3 */ in draw_pxlmouse_planar()
1203 outw(GDCIDX, 0xff08); /* bit mask */ in draw_pxlmouse_planar()
1205 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in draw_pxlmouse_planar()
1206 outw(GDCIDX, 0x0003); /* data rotate/function select */ in draw_pxlmouse_planar()
1207 outw(GDCIDX, 0x0f01); /* set/reset enable */ in draw_pxlmouse_planar()
1209 outw(GDCIDX, (scp->curs_attr.mouse_ba << 8) | 0x00); /* set/reset */ in draw_pxlmouse_planar()
1221 outw(GDCIDX, (m1 << 8) | 0x08); in draw_pxlmouse_planar()
1228 outw(GDCIDX, (scp->curs_attr.mouse_ia << 8) | 0x00); /* set/reset */ in draw_pxlmouse_planar()
1240 outw(GDCIDX, (m1 << 8) | 0x08); in draw_pxlmouse_planar()
1248 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in draw_pxlmouse_planar()
1250 outw(GDCIDX, 0xff08); /* bit mask */ in draw_pxlmouse_planar()
1251 outw(GDCIDX, 0x0000); /* set/reset */ in draw_pxlmouse_planar()
1252 outw(GDCIDX, 0x0001); /* set/reset enable */ in draw_pxlmouse_planar()
1277 outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */ in remove_pxlmouse_planar()
1278 outw(GDCIDX, 0x0003); /* data rotate/function select */ in remove_pxlmouse_planar()
1279 outw(GDCIDX, 0x0f01); /* set/reset enable */ in remove_pxlmouse_planar()
1280 outw(GDCIDX, 0xff08); /* bit mask */ in remove_pxlmouse_planar()
1281 outw(GDCIDX, (scp->border << 8) | 0x00); /* set/reset */ in remove_pxlmouse_planar()
1288 outw(GDCIDX, 0x0000); /* set/reset */ in remove_pxlmouse_planar()
1289 outw(GDCIDX, 0x0001); /* set/reset enable */ in remove_pxlmouse_planar()