Lines Matching refs:CreateShuffleVector

813     Res = Builder.CreateShuffleVector(Res, Op, makeArrayRef(Idxs, NumElts));  in UpgradeX86PSLLDQIntrinsics()
847 Res = Builder.CreateShuffleVector(Op, Res, makeArrayRef(Idxs, NumElts)); in UpgradeX86PSRLDQIntrinsics()
866 Mask = Builder.CreateShuffleVector(Mask, Mask, in getX86MaskVec()
942 Value *Align = Builder.CreateShuffleVector(Op1, Op0, in UpgradeX86ALIGNIntrinsics()
1203 Vec = Builder.CreateShuffleVector(Vec, in ApplyX86MaskOn1BitsVec()
1700 LHS = Builder.CreateShuffleVector(LHS, LHS, in UpgradeIntrinsicCall()
1702 RHS = Builder.CreateShuffleVector(RHS, RHS, in UpgradeIntrinsicCall()
1706 Rep = Builder.CreateShuffleVector(RHS, LHS, in UpgradeIntrinsicCall()
1940 Rep = Builder.CreateShuffleVector(Rep, Rep, ShuffleMask); in UpgradeIntrinsicCall()
2097 Value *SV = Builder.CreateShuffleVector( in UpgradeIntrinsicCall()
2117 Rep = Builder.CreateShuffleVector(Load, UndefValue::get(Load->getType()), in UpgradeIntrinsicCall()
2120 Rep = Builder.CreateShuffleVector(Load, UndefValue::get(Load->getType()), in UpgradeIntrinsicCall()
2140 Rep = Builder.CreateShuffleVector(CI->getArgOperand(0), in UpgradeIntrinsicCall()
2154 Rep = Builder.CreateShuffleVector(CI->getArgOperand(0), in UpgradeIntrinsicCall()
2167 Rep = Builder.CreateShuffleVector(Op, UndefValue::get(Op->getType()), in UpgradeIntrinsicCall()
2244 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2265 Rep = Builder.CreateShuffleVector(Op1, UndefV, Idxs); in UpgradeIntrinsicCall()
2284 Rep = Builder.CreateShuffleVector(Op0, Rep, Idxs); in UpgradeIntrinsicCall()
2307 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2326 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2365 Rep = Builder.CreateShuffleVector(V0, V1, ShuffleMask); in UpgradeIntrinsicCall()
2386 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2405 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2424 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2450 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2472 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2488 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2504 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
3058 Rep = Builder.CreateShuffleVector(Even, Odd, Idxs); in UpgradeIntrinsicCall()
3105 Rep = Builder.CreateShuffleVector(Even, Odd, Idxs); in UpgradeIntrinsicCall()