Lines Matching refs:NewMask
53 LaneBitmask PrevMask, LaneBitmask NewMask) { in increaseSetPressure() argument
54 assert((PrevMask & ~NewMask).none() && "Must not remove bits"); in increaseSetPressure()
55 if (PrevMask.any() || NewMask.none()) in increaseSetPressure()
67 LaneBitmask PrevMask, LaneBitmask NewMask) { in decreaseSetPressure() argument
69 if (NewMask.any() || PrevMask.none()) in decreaseSetPressure()
142 LaneBitmask NewMask) { in increaseRegPressure() argument
143 if (PreviousMask.any() || NewMask.none()) in increaseRegPressure()
157 LaneBitmask NewMask) { in decreaseRegPressure() argument
158 decreaseSetPressure(CurrSetPressure, *MRI, RegUnit, PreviousMask, NewMask); in decreaseRegPressure()
693 LaneBitmask NewMask = PrevMask | P.LaneMask; in addLiveRegs() local
694 increaseRegPressure(P.RegUnit, PrevMask, NewMask); in addLiveRegs()
707 LaneBitmask NewMask; in discoverLiveInOrOut() local
710 NewMask = Pair.LaneMask; in discoverLiveInOrOut()
714 NewMask = PrevMask | Pair.LaneMask; in discoverLiveInOrOut()
715 I->LaneMask = NewMask; in discoverLiveInOrOut()
717 increaseSetPressure(P.MaxSetPressure, *MRI, RegUnit, PrevMask, NewMask); in discoverLiveInOrOut()
761 LaneBitmask NewMask = PreviousMask & ~Def.LaneMask; in recede() local
772 if (NewMask.none()) { in recede()
779 decreaseRegPressure(Reg, PreviousMask, NewMask); in recede()
791 LaneBitmask NewMask = PreviousMask | Use.LaneMask; in recede() local
792 if (NewMask == PreviousMask) in recede()
799 addRegLanes(*LiveUses, RegisterMaskPair(Reg, NewMask)); in recede()
809 removeRegLanes(*LiveUses, RegisterMaskPair(Reg, NewMask)); in recede()
811 addRegLanes(*LiveUses, RegisterMaskPair(Reg, NewMask)); in recede()
824 increaseRegPressure(Reg, PreviousMask, NewMask); in recede()
914 LaneBitmask NewMask = PreviousMask | Def.LaneMask; in advance() local
915 increaseRegPressure(Def.RegUnit, PreviousMask, NewMask); in advance()
1292 LaneBitmask NewMask = LiveMask & ~LastUseMask; in bumpDownwardPressure() local
1293 decreaseRegPressure(Reg, LiveMask, NewMask); in bumpDownwardPressure()
1301 LaneBitmask NewMask = LiveMask | Def.LaneMask; in bumpDownwardPressure() local
1302 increaseRegPressure(Reg, LiveMask, NewMask); in bumpDownwardPressure()