Lines Matching refs:glResult
171 GLint glResult; in NATIVE_METHOD() local
172 ctx->addBlockingToNextBatch([&] { glGetIntegerv(pname, &glResult); }); in NATIVE_METHOD()
173 return jsi::Value(glResult); in NATIVE_METHOD()
254 GLenum glResult; in NATIVE_METHOD() local
255 ctx->addBlockingToNextBatch([&] { glResult = glGetError(); }); in NATIVE_METHOD()
256 return static_cast<double>(glResult); in NATIVE_METHOD()
264 GLboolean glResult; in NATIVE_METHOD() local
265 ctx->addBlockingToNextBatch([&] { glResult = glIsEnabled(cap); }); in NATIVE_METHOD()
266 return glResult == GL_TRUE; in NATIVE_METHOD()
366 GLint glResult; in NATIVE_METHOD() local
367 ctx->addBlockingToNextBatch([&] { glGetBufferParameteriv(target, pname, &glResult); }); in NATIVE_METHOD()
368 return jsi::Value(glResult); in NATIVE_METHOD()
402 GLenum glResult; in NATIVE_METHOD() local
403 ctx->addBlockingToNextBatch([&] { glResult = glCheckFramebufferStatus(target); }); in NATIVE_METHOD()
404 return static_cast<double>(glResult); in NATIVE_METHOD()
982 GLint glResult; in NATIVE_METHOD() local
984 [&] { glGetProgramiv(ctx->lookupObject(fProgram), pname, &glResult); }); in NATIVE_METHOD()
986 return glResult == GL_TRUE; in NATIVE_METHOD()
988 return glResult; in NATIVE_METHOD()
996 GLint glResult; in NATIVE_METHOD() local
997 ctx->addBlockingToNextBatch([&] { glGetShaderiv(ctx->lookupObject(fShader), pname, &glResult); }); in NATIVE_METHOD()
999 return glResult == GL_TRUE; in NATIVE_METHOD()
1001 return glResult; in NATIVE_METHOD()