Lines Matching refs:glResult
171 GLint glResult; in NATIVE_METHOD() local
172 ctx->addBlockingToNextBatch([&] { glGetIntegerv(pname, &glResult); }); in NATIVE_METHOD()
173 return jsi::Value(glResult); in NATIVE_METHOD()
254 GLenum glResult; in NATIVE_METHOD() local
255 ctx->addBlockingToNextBatch([&] { glResult = glGetError(); }); in NATIVE_METHOD()
256 return static_cast<double>(glResult); in NATIVE_METHOD()
264 GLboolean glResult; in NATIVE_METHOD() local
265 ctx->addBlockingToNextBatch([&] { glResult = glIsEnabled(cap); }); in NATIVE_METHOD()
266 return glResult == GL_TRUE; in NATIVE_METHOD()
359 GLint glResult; in NATIVE_METHOD() local
360 ctx->addBlockingToNextBatch([&] { glGetBufferParameteriv(target, pname, &glResult); }); in NATIVE_METHOD()
361 return jsi::Value(glResult); in NATIVE_METHOD()
395 GLenum glResult; in NATIVE_METHOD() local
396 ctx->addBlockingToNextBatch([&] { glResult = glCheckFramebufferStatus(target); }); in NATIVE_METHOD()
397 return static_cast<double>(glResult); in NATIVE_METHOD()
975 GLint glResult; in NATIVE_METHOD() local
977 [&] { glGetProgramiv(ctx->lookupObject(fProgram), pname, &glResult); }); in NATIVE_METHOD()
979 return glResult == GL_TRUE; in NATIVE_METHOD()
981 return glResult; in NATIVE_METHOD()
989 GLint glResult; in NATIVE_METHOD() local
990 ctx->addBlockingToNextBatch([&] { glGetShaderiv(ctx->lookupObject(fShader), pname, &glResult); }); in NATIVE_METHOD()
992 return glResult == GL_TRUE; in NATIVE_METHOD()
994 return glResult; in NATIVE_METHOD()