Lines Matching refs:ARG

10 #define ARG(index, type)                                   \  macro
113 auto pname = ARG(0, GLenum); in NATIVE_METHOD()
263 auto cap = ARG(0, GLenum); in NATIVE_METHOD()
273 auto pname = ARG(0, GLenum); in NATIVE_METHOD()
276 ctx->unpackFLipY = ARG(1, GLboolean); in NATIVE_METHOD()
306 auto target = ARG(0, GLenum); in NATIVE_METHOD()
307 auto buffer = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
314 auto target = ARG(0, GLenum); in NATIVE_METHOD()
315 auto &sizeOrData = ARG(1, const jsi::Value &); in NATIVE_METHOD()
316 auto usage = ARG(2, GLenum); in NATIVE_METHOD()
333 auto target = ARG(0, GLenum); in NATIVE_METHOD()
334 auto offset = ARG(1, GLintptr); in NATIVE_METHOD()
335 if (ARG(2, const jsi::Value &).isNull()) { in NATIVE_METHOD()
338 auto data = rawTypedArray(runtime, ARG(2, jsi::Object)); in NATIVE_METHOD()
352 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteBuffers); in NATIVE_METHOD()
357 auto target = ARG(0, GLenum); in NATIVE_METHOD()
358 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
366 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsBuffer); in NATIVE_METHOD()
383 auto target = ARG(0, GLenum); in NATIVE_METHOD()
384 auto framebuffer = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
394 auto target = ARG(0, GLenum); in NATIVE_METHOD()
407 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteFramebuffers); in NATIVE_METHOD()
412 auto target = ARG(0, GLenum); in NATIVE_METHOD()
413 auto attachment = ARG(1, GLenum); in NATIVE_METHOD()
414 auto renderbuffertarget = ARG(2, GLenum); in NATIVE_METHOD()
415 auto fRenderbuffer = ARG(3, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
425 auto target = ARG(0, GLenum);
426 auto attachment = ARG(1, GLenum);
427 auto textarget = ARG(2, GLenum);
428 auto fTexture = ARG(3, ABI47_0_0EXWebGLClass);
429 auto level = ARG(4, GLint);
440 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsFramebuffer); in NATIVE_METHOD()
445 auto x = ARG(0, GLint); in NATIVE_METHOD()
446 auto y = ARG(1, GLint); in NATIVE_METHOD()
447 auto width = ARG(2, GLuint); // GLsizei allows negative values in NATIVE_METHOD()
448 auto height = ARG(3, GLuint); in NATIVE_METHOD()
449 auto format = ARG(4, GLenum); in NATIVE_METHOD()
450 auto type = ARG(5, GLenum); in NATIVE_METHOD()
456 TypedArrayBase arr = ARG(6, TypedArrayBase); in NATIVE_METHOD()
470 auto target = ARG(0, GLenum); in NATIVE_METHOD()
471 auto attachment = ARG(1, GLenum); in NATIVE_METHOD()
472 auto texture = ARG(2, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
473 auto level = ARG(3, GLint); in NATIVE_METHOD()
474 auto layer = ARG(4, GLint); in NATIVE_METHOD()
483 auto target = ARG(0, GLenum); in NATIVE_METHOD()
484 auto jsAttachments = ARG(1, jsi::Array); in NATIVE_METHOD()
498 auto target = ARG(0, GLenum); in NATIVE_METHOD()
499 auto jsAttachments = ARG(1, jsi::Array); in NATIVE_METHOD()
500 auto x = ARG(2, GLint); in NATIVE_METHOD()
501 auto y = ARG(3, GLint); in NATIVE_METHOD()
502 auto width = ARG(4, GLint); in NATIVE_METHOD()
503 auto height = ARG(5, GLint); in NATIVE_METHOD()
522 auto target = ARG(0, GLenum); in NATIVE_METHOD()
523 auto fRenderbuffer = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
535 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteRenderbuffers); in NATIVE_METHOD()
542 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsRenderbuffer); in NATIVE_METHOD()
547 auto target = ARG(0, GLenum); in NATIVE_METHOD()
548 auto internalformat = ARG(1, GLint); in NATIVE_METHOD()
549 auto width = ARG(2, GLsizei); in NATIVE_METHOD()
550 auto height = ARG(3, GLsizei); in NATIVE_METHOD()
565 auto target = ARG(0, GLenum); in NATIVE_METHOD()
566 auto internalformat = ARG(1, GLenum); in NATIVE_METHOD()
567 auto pname = ARG(2, GLenum); in NATIVE_METHOD()
587 auto target = ARG(0, GLenum); in NATIVE_METHOD()
588 auto texture = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
612 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteTextures); in NATIVE_METHOD()
621 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsTexture); in SIMPLE_NATIVE_METHOD()
626 auto target = ARG(0, GLenum);
627 auto level = ARG(1, GLint);
628 auto internalformat = ARG(2, GLint);
630 auto width = ARG(3, GLsizei);
631 auto height = ARG(4, GLsizei);
632 auto border = ARG(5, GLsizei);
633 auto format = ARG(6, GLenum);
634 auto type = ARG(7, GLenum);
635 if (ARG(8, const jsi::Value &).isNull()) {
641 auto data = ARG(8, jsi::Object);
663 auto format = ARG(3, GLenum);
664 auto type = ARG(4, GLenum);
665 auto data = ARG(5, jsi::Object);
682 auto target = ARG(0, GLenum);
683 auto level = ARG(1, GLint);
684 auto xoffset = ARG(2, GLint);
685 auto yoffset = ARG(3, GLint);
687 auto width = ARG(4, GLsizei);
688 auto height = ARG(5, GLsizei);
689 auto format = ARG(6, GLenum);
690 auto type = ARG(7, GLenum);
691 if (ARG(8, const jsi::Value &).isNull()) {
700 auto data = ARG(8, jsi::Object);
720 auto format = ARG(4, GLenum);
721 auto type = ARG(5, GLenum);
722 auto data = ARG(6, jsi::Object);
752 auto target = ARG(0, GLenum); in NATIVE_METHOD()
753 auto level = ARG(1, GLint); in NATIVE_METHOD()
754 auto internalformat = ARG(2, GLint); in NATIVE_METHOD()
755 auto width = ARG(3, GLsizei); in NATIVE_METHOD()
756 auto height = ARG(4, GLsizei); in NATIVE_METHOD()
757 auto depth = ARG(5, GLsizei); in NATIVE_METHOD()
758 auto border = ARG(6, GLsizei); in NATIVE_METHOD()
759 auto format = ARG(7, GLenum); in NATIVE_METHOD()
760 auto type = ARG(8, GLenum); in NATIVE_METHOD()
762 if (ARG(9, const jsi::Value &).isNull()) { in NATIVE_METHOD()
769 auto data = ARG(9, jsi::Object); in NATIVE_METHOD()
802 auto target = ARG(0, GLenum); in NATIVE_METHOD()
803 auto level = ARG(1, GLint); in NATIVE_METHOD()
804 auto xoffset = ARG(2, GLint); in NATIVE_METHOD()
805 auto yoffset = ARG(3, GLint); in NATIVE_METHOD()
806 auto zoffset = ARG(4, GLint); in NATIVE_METHOD()
807 auto width = ARG(5, GLsizei); in NATIVE_METHOD()
808 auto height = ARG(6, GLsizei); in NATIVE_METHOD()
809 auto depth = ARG(7, GLsizei); in NATIVE_METHOD()
810 auto format = ARG(8, GLenum); in NATIVE_METHOD()
811 auto type = ARG(9, GLenum); in NATIVE_METHOD()
813 if (ARG(10, const jsi::Value &).isNull()) { in NATIVE_METHOD()
823 auto data = ARG(10, jsi::Object); in NATIVE_METHOD()
877 auto program = ARG(0, ABI47_0_0EXWebGLClass); in UNIMPL_NATIVE_METHOD()
878 auto shader = ARG(1, ABI47_0_0EXWebGLClass); in UNIMPL_NATIVE_METHOD()
886 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
887 auto index = ARG(1, GLuint); in NATIVE_METHOD()
888 auto name = ARG(2, std::string); in NATIVE_METHOD()
897 auto shader = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
909 auto type = ARG(0, GLenum); in NATIVE_METHOD()
920 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteProgram); in NATIVE_METHOD()
925 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteShader); in NATIVE_METHOD()
930 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
931 auto shader = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
939 auto fProgram = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
973 auto fProgram = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
974 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
987 auto fShader = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
988 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
1000 auto shaderType = ARG(0, GLenum); in NATIVE_METHOD()
1001 auto precisionType = ARG(1, GLenum); in NATIVE_METHOD()
1017 auto fObj = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1031 auto fObj = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1045 auto fObj = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1059 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsShader); in NATIVE_METHOD()
1064 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsProgram); in NATIVE_METHOD()
1069 auto fProgram = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1076 auto fShader = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1077 auto str = ARG(1, std::string); in NATIVE_METHOD()
1087 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1094 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1103 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1104 auto name = ARG(1, std::string); in NATIVE_METHOD()
1123 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1124 ARG(1, GLuint), in NATIVE_METHOD()
1134 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1135 ARG(1, GLuint), in NATIVE_METHOD()
1142 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1143 auto name = ARG(1, std::string); in NATIVE_METHOD()
1154 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1155 auto name = ARG(1, std::string); in NATIVE_METHOD()
1170 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in UNIMPL_NATIVE_METHOD()
1171 auto x = ARG(1, GLfloat); in UNIMPL_NATIVE_METHOD()
1178 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1179 auto x = ARG(1, GLfloat); in NATIVE_METHOD()
1180 auto y = ARG(2, GLfloat); in NATIVE_METHOD()
1187 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1188 auto x = ARG(1, GLfloat); in NATIVE_METHOD()
1189 auto y = ARG(2, GLfloat); in NATIVE_METHOD()
1190 auto z = ARG(3, GLfloat); in NATIVE_METHOD()
1197 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1198 auto x = ARG(1, GLfloat); in NATIVE_METHOD()
1199 auto y = ARG(2, GLfloat); in NATIVE_METHOD()
1200 auto z = ARG(3, GLfloat); in NATIVE_METHOD()
1201 auto w = ARG(4, GLfloat); in NATIVE_METHOD()
1208 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1209 auto x = ARG(1, GLint); in NATIVE_METHOD()
1216 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1217 auto x = ARG(1, GLint); in NATIVE_METHOD()
1218 auto y = ARG(2, GLint); in NATIVE_METHOD()
1225 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1226 auto x = ARG(1, GLint); in NATIVE_METHOD()
1227 auto y = ARG(2, GLint); in NATIVE_METHOD()
1228 auto z = ARG(3, GLint); in NATIVE_METHOD()
1235 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1236 auto x = ARG(1, GLint); in NATIVE_METHOD()
1237 auto y = ARG(2, GLint); in NATIVE_METHOD()
1238 auto z = ARG(3, GLint); in NATIVE_METHOD()
1239 auto w = ARG(4, GLint); in NATIVE_METHOD()
1246 …return exglUniformv(ctx, glUniform1fv, ARG(0, ABI47_0_0EXWebGLClass), 1, ARG(1, std::vector<float>… in NATIVE_METHOD()
1251 …return exglUniformv(ctx, glUniform2fv, ARG(0, ABI47_0_0EXWebGLClass), 2, ARG(1, std::vector<float>… in NATIVE_METHOD()
1256 …return exglUniformv(ctx, glUniform3fv, ARG(0, ABI47_0_0EXWebGLClass), 3, ARG(1, std::vector<float>… in NATIVE_METHOD()
1261 …return exglUniformv(ctx, glUniform4fv, ARG(0, ABI47_0_0EXWebGLClass), 4, ARG(1, std::vector<float>… in NATIVE_METHOD()
1266 …return exglUniformv(ctx, glUniform1iv, ARG(0, ABI47_0_0EXWebGLClass), 1, ARG(1, std::vector<int32_… in NATIVE_METHOD()
1271 …return exglUniformv(ctx, glUniform2iv, ARG(0, ABI47_0_0EXWebGLClass), 2, ARG(1, std::vector<int32_… in NATIVE_METHOD()
1276 …return exglUniformv(ctx, glUniform3iv, ARG(0, ABI47_0_0EXWebGLClass), 3, ARG(1, std::vector<int32_… in NATIVE_METHOD()
1281 …return exglUniformv(ctx, glUniform4iv, ARG(0, ABI47_0_0EXWebGLClass), 4, ARG(1, std::vector<int32_… in NATIVE_METHOD()
1289 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1290 ARG(1, GLboolean), in NATIVE_METHOD()
1292 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1300 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1301 ARG(1, GLboolean), in NATIVE_METHOD()
1303 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1311 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1312 ARG(1, GLboolean), in NATIVE_METHOD()
1314 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1320 ctx, glVertexAttrib1fv, ARG(0, ABI47_0_0EXWebGLClass), ARG(1, std::vector<float>)); in NATIVE_METHOD()
1326 ctx, glVertexAttrib2fv, ARG(0, ABI47_0_0EXWebGLClass), ARG(1, std::vector<float>)); in NATIVE_METHOD()
1332 ctx, glVertexAttrib3fv, ARG(0, ABI47_0_0EXWebGLClass), ARG(1, std::vector<float>)); in NATIVE_METHOD()
1338 ctx, glVertexAttrib4fv, ARG(0, ABI47_0_0EXWebGLClass), ARG(1, std::vector<float>)); in NATIVE_METHOD()
1355 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1356 auto x = ARG(1, GLuint); in NATIVE_METHOD()
1363 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1364 auto x = ARG(1, GLuint); in NATIVE_METHOD()
1365 auto y = ARG(2, GLuint); in NATIVE_METHOD()
1372 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1373 auto x = ARG(1, GLuint); in NATIVE_METHOD()
1374 auto y = ARG(2, GLuint); in NATIVE_METHOD()
1375 auto z = ARG(3, GLuint); in NATIVE_METHOD()
1382 auto uniform = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1383 auto x = ARG(1, GLuint); in NATIVE_METHOD()
1384 auto y = ARG(2, GLuint); in NATIVE_METHOD()
1385 auto z = ARG(3, GLuint); in NATIVE_METHOD()
1386 auto w = ARG(4, GLuint); in NATIVE_METHOD()
1393 …return exglUniformv(ctx, glUniform1uiv, ARG(0, ABI47_0_0EXWebGLClass), 1, ARG(1, std::vector<uint3… in NATIVE_METHOD()
1398 …return exglUniformv(ctx, glUniform2uiv, ARG(0, ABI47_0_0EXWebGLClass), 2, ARG(1, std::vector<uint3… in NATIVE_METHOD()
1403 …return exglUniformv(ctx, glUniform3uiv, ARG(0, ABI47_0_0EXWebGLClass), 3, ARG(1, std::vector<uint3… in NATIVE_METHOD()
1408 …return exglUniformv(ctx, glUniform4uiv, ARG(0, ABI47_0_0EXWebGLClass), 4, ARG(1, std::vector<uint3… in NATIVE_METHOD()
1416 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1417 ARG(1, GLboolean), in NATIVE_METHOD()
1419 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1427 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1428 ARG(1, GLboolean), in NATIVE_METHOD()
1430 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1438 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1439 ARG(1, GLboolean), in NATIVE_METHOD()
1441 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1449 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1450 ARG(1, GLboolean), in NATIVE_METHOD()
1452 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1460 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1461 ARG(1, GLboolean), in NATIVE_METHOD()
1463 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1471 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1472 ARG(1, GLboolean), in NATIVE_METHOD()
1474 ARG(2, std::vector<float>)); in NATIVE_METHOD()
1482 return exglVertexAttribv(ctx, glVertexAttribI4iv, ARG(0, GLuint), ARG(1, std::vector<int32_t>)); in NATIVE_METHOD()
1487 return exglVertexAttribv(ctx, glVertexAttribI4uiv, ARG(0, GLuint), ARG(1, std::vector<uint32_t>)); in NATIVE_METHOD()
1526 auto data = jsArrayToVector<GLenum>(runtime, ARG(0, jsi::Array)); in NATIVE_METHOD()
1534 auto buffer = ARG(0, GLenum); in NATIVE_METHOD()
1535 auto drawbuffer = ARG(1, GLint); in NATIVE_METHOD()
1536 auto values = ARG(2, TypedArrayKind::Float32Array).toVector(runtime); in NATIVE_METHOD()
1544 auto buffer = ARG(0, GLenum); in NATIVE_METHOD()
1545 auto drawbuffer = ARG(1, GLint); in NATIVE_METHOD()
1546 auto values = ARG(2, TypedArrayKind::Int32Array).toVector(runtime); in NATIVE_METHOD()
1554 auto buffer = ARG(0, GLenum); in NATIVE_METHOD()
1555 auto drawbuffer = ARG(1, GLint); in NATIVE_METHOD()
1556 auto values = ARG(2, TypedArrayKind::Uint32Array).toVector(runtime); in NATIVE_METHOD()
1574 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteQueries); in NATIVE_METHOD()
1579 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsQuery); in NATIVE_METHOD()
1584 auto target = ARG(0, GLenum); in NATIVE_METHOD()
1585 auto query = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1594 auto target = ARG(0, GLenum); in NATIVE_METHOD()
1595 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
1605 auto query = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1606 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
1623 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteSamplers); in NATIVE_METHOD()
1628 auto unit = ARG(0, GLuint); in NATIVE_METHOD()
1629 auto sampler = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1636 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsSampler); in NATIVE_METHOD()
1641 auto sampler = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1642 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
1643 auto param = ARG(2, GLfloat); in NATIVE_METHOD()
1650 auto sampler = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1651 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
1652 auto param = ARG(2, GLfloat); in NATIVE_METHOD()
1659 auto sampler = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1660 auto pname = ARG(1, GLenum); in NATIVE_METHOD()
1702 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteTransformFeedbacks); in NATIVE_METHOD()
1707 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsTransformFeedback); in NATIVE_METHOD()
1712 auto target = ARG(0, GLenum); in NATIVE_METHOD()
1713 auto transformFeedback = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1725 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1726 std::vector<std::string> varyings = jsArrayToVector<std::string>(runtime, ARG(1, jsi::Array)); in NATIVE_METHOD()
1727 auto bufferMode = ARG(2, GLenum); in NATIVE_METHOD()
1750 ARG(0, ABI47_0_0EXWebGLClass), in NATIVE_METHOD()
1751 ARG(1, GLuint), in NATIVE_METHOD()
1765 auto target = ARG(0, GLenum); in NATIVE_METHOD()
1766 auto index = ARG(1, GLuint); in NATIVE_METHOD()
1767 auto buffer = ARG(2, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1774 auto target = ARG(0, GLenum); in NATIVE_METHOD()
1775 auto index = ARG(1, GLuint); in NATIVE_METHOD()
1776 auto buffer = ARG(2, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1777 auto offset = ARG(3, GLint); in NATIVE_METHOD()
1778 auto size = ARG(4, GLsizei); in NATIVE_METHOD()
1786 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1787 std::vector<std::string> uniformNames = jsArrayToVector<std::string>(runtime, ARG(1, jsi::Array)); in NATIVE_METHOD()
1813 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1814 auto uniformIndices = jsArrayToVector<GLuint>(runtime, ARG(1, jsi::Array)); in NATIVE_METHOD()
1815 auto pname = ARG(2, GLenum); in NATIVE_METHOD()
1838 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1839 auto uniformBlockName = ARG(1, std::string); in NATIVE_METHOD()
1852 auto fProgram = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1853 auto uniformBlockIndex = ARG(1, GLuint); in NATIVE_METHOD()
1868 auto program = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1869 auto uniformBlockIndex = ARG(1, GLuint); in NATIVE_METHOD()
1870 auto uniformBlockBinding = ARG(2, GLuint); in NATIVE_METHOD()
1887 return exglDeleteObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glDeleteVertexArrays); in NATIVE_METHOD()
1892 return exglIsObject(ctx, ARG(0, ABI47_0_0EXWebGLClass), glIsVertexArray); in NATIVE_METHOD()
1897 auto vertexArray = ARG(0, ABI47_0_0EXWebGLClass); in NATIVE_METHOD()
1924 auto name = ARG(0, std::string); in NATIVE_METHOD()