Lines Matching refs:retryForStatus
7 import { retryForStatus, waitFor } from './helpers';
102 await retryForStatus(soundObject, { isLoaded: true });
107 await retryForStatus(soundObject, { isLoaded: true });
112 await retryForStatus(soundObject, { isLoaded: true });
250 await retryForStatus(soundObject, { isLoaded: true });
266 await retryForStatus(soundObject, { isLoaded: true });
282 await retryForStatus(soundObject, { isLoaded: true });
295 await retryForStatus(soundObject, { isLoaded: true });
302 await retryForStatus(soundObject, { isLoaded: true });
307 await retryForStatus(soundObject, { isLoaded: true });
330 await retryForStatus(soundObject, options);
345 await retryForStatus(soundObject, options);
352 await retryForStatus(soundObject, { isLoaded: true });
354 await retryForStatus(soundObject, { isLoaded: false });
419 await retryForStatus(soundObject, { isPlaying: true });
426 await retryForStatus(soundObject, { isLoaded: true });
428 await retryForStatus(soundObject, { isPlaying: true });
432 await retryForStatus(soundObject, { isPlaying: true });
455 await retryForStatus(soundObject, { isPlaying: true });
457 await retryForStatus(soundObject, { isPlaying: false });
459 await retryForStatus(soundObject, { isPlaying: true });
466 await retryForStatus(soundObject, { isPlaying: true });
468 await retryForStatus(soundObject, { isPlaying: false });
475 await retryForStatus(soundObject, { positionMillis: 0 });
477 await retryForStatus(soundObject, { positionMillis: 1000 });
484 await retryForStatus(soundObject, { positionMillis: 0 });
486 await retryForStatus(soundObject, { positionMillis: 1000 });
491 await retryForStatus(soundObject, { positionMillis: 0 });
496 await retryForStatus(soundObject, { positionMillis: 999 });
503 await retryForStatus(soundObject, { volume: 1 });
508 await retryForStatus(soundObject, { volume: 0.5 });
513 await retryForStatus(soundObject, { volume: 0.5, audioPan: 1 });
541 await retryForStatus(soundObject, { isMuted: true });
543 await retryForStatus(soundObject, { isMuted: false });
550 await retryForStatus(soundObject, { isLooping: false });
552 await retryForStatus(soundObject, { isLooping: true });