Lines Matching refs:m_z
45 m_z( s ), in Vec4()
53 m_z( z ), in Vec4()
60 return Vec3( m_x, m_y, m_z ); in GetVec3()
65 Vec4 SplatZ() const { return Vec4( m_z ); } in SplatZ()
72 m_z += v.m_z;
81 m_z -= v.m_z;
90 m_z *= v.m_z;
130 1.0f/v.m_z, in Reciprocal()
140 std::min( left.m_z, right.m_z ), in Min()
150 std::max( left.m_z, right.m_z ), in Max()
160 v.m_z > 0.0f ? std::floor( v.m_z ) : std::ceil( v.m_z ), in Truncate()
169 || left.m_z < right.m_z in CompareAnyLessThan()
176 float m_z; variable