//=== ASTRecordLayoutBuilder.cpp - Helper class for building record layouts ==//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "RecordLayoutBuilder.h"

#include "clang/AST/Attr.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/DeclObjC.h"
#include "clang/AST/Expr.h"
#include "clang/AST/RecordLayout.h"
#include "clang/Basic/TargetInfo.h"
#include <llvm/Support/MathExtras.h>

using namespace clang;

ASTRecordLayoutBuilder::ASTRecordLayoutBuilder(ASTContext &Ctx) 
  : Ctx(Ctx), Size(0), Alignment(8), StructPacking(0), NextOffset(0),
  IsUnion(false), NonVirtualSize(0), NonVirtualAlignment(8) {}

void ASTRecordLayoutBuilder::LayoutVtable(const CXXRecordDecl *RD) {
  if (RD->isPolymorphic() || RD->getNumVBases())
    {
      // assert (RD->getNumBases() == 0 && "no polymorphic inheritance yet");
      int AS = 0;
      UpdateAlignment(Ctx.Target.getPointerAlign(AS));
      Size += Ctx.Target.getPointerWidth(AS);
      NextOffset = Size;
    }
}

void 
ASTRecordLayoutBuilder::LayoutNonVirtualBases(const CXXRecordDecl *RD) {
  for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
       e = RD->bases_end(); i != e; ++i) {
    if (!i->isVirtual()) {
      const CXXRecordDecl *Base = 
        cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl());
      LayoutNonVirtualBase(Base);
    }
  }
}

void ASTRecordLayoutBuilder::LayoutNonVirtualBase(const CXXRecordDecl *RD) {
  const ASTRecordLayout &BaseInfo = Ctx.getASTRecordLayout(RD);
    assert(BaseInfo.getDataSize() > 0 && 
           "FIXME: Handle empty classes.");
  
  unsigned BaseAlign = BaseInfo.getNonVirtualAlign();
  uint64_t BaseSize = BaseInfo.getNonVirtualSize();
  
  // Round up the current record size to the base's alignment boundary.
  Size = (Size + (BaseAlign-1)) & ~(BaseAlign-1);

  // Add base class offsets.
  Bases.push_back(RD);
  BaseOffsets.push_back(Size);

  // Reserve space for this base.
  Size += BaseSize;
  
  // Remember the next available offset.
  NextOffset = Size;
  
  // Remember max struct/class alignment.
  UpdateAlignment(BaseAlign);
}

void ASTRecordLayoutBuilder::Layout(const RecordDecl *D) {
  IsUnion = D->isUnion();
  
  if (const PackedAttr* PA = D->getAttr<PackedAttr>())
    StructPacking = PA->getAlignment();
  
  if (const AlignedAttr *AA = D->getAttr<AlignedAttr>())
    UpdateAlignment(AA->getAlignment());

  // If this is a C++ class, lay out the nonvirtual bases.
  if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) {
    LayoutVtable(RD);
    LayoutNonVirtualBases(RD);

    assert (RD->getNumVBases() == 0
            && "FIXME: We don't support virtual bases yet!");
    // FIXME: We need to layout the virtual bases in the complete object layout.
  }

  LayoutFields(D);
  
  NonVirtualSize = Size;
  NonVirtualAlignment = Alignment;

  // Finally, round the size of the total struct up to the alignment of the
  // struct itself.
  FinishLayout();
}

void ASTRecordLayoutBuilder::Layout(const ObjCInterfaceDecl *D,
                                    const ObjCImplementationDecl *Impl) {
  if (ObjCInterfaceDecl *SD = D->getSuperClass()) {
    const ASTRecordLayout &SL = Ctx.getASTObjCInterfaceLayout(SD);

    UpdateAlignment(SL.getAlignment());
    
    // We start laying out ivars not at the end of the superclass
    // structure, but at the next byte following the last field.
    Size = llvm::RoundUpToAlignment(SL.getDataSize(), 8);
    NextOffset = Size;
  }
  
  if (const PackedAttr *PA = D->getAttr<PackedAttr>())
    StructPacking = PA->getAlignment();
  
  if (const AlignedAttr *AA = D->getAttr<AlignedAttr>())
    UpdateAlignment(AA->getAlignment());
  
  // Layout each ivar sequentially.
  llvm::SmallVector<ObjCIvarDecl*, 16> Ivars;
  Ctx.ShallowCollectObjCIvars(D, Ivars, Impl);
  for (unsigned i = 0, e = Ivars.size(); i != e; ++i)
    LayoutField(Ivars[i]);
  
  // Finally, round the size of the total struct up to the alignment of the
  // struct itself.
  FinishLayout();
}

void ASTRecordLayoutBuilder::LayoutFields(const RecordDecl *D) {
  // Layout each field, for now, just sequentially, respecting alignment.  In
  // the future, this will need to be tweakable by targets.
  for (RecordDecl::field_iterator Field = D->field_begin(), 
       FieldEnd = D->field_end(); Field != FieldEnd; ++Field)
    LayoutField(*Field);
}

void ASTRecordLayoutBuilder::LayoutField(const FieldDecl *D) {
  unsigned FieldPacking = StructPacking;
  uint64_t FieldOffset = IsUnion ? 0 : Size;
  uint64_t FieldSize;
  unsigned FieldAlign;
  
  // FIXME: Should this override struct packing? Probably we want to
  // take the minimum?
  if (const PackedAttr *PA = D->getAttr<PackedAttr>())
    FieldPacking = PA->getAlignment();
  
  if (const Expr *BitWidthExpr = D->getBitWidth()) {
    // TODO: Need to check this algorithm on other targets!
    //       (tested on Linux-X86)
    FieldSize = BitWidthExpr->EvaluateAsInt(Ctx).getZExtValue();
    
    std::pair<uint64_t, unsigned> FieldInfo = Ctx.getTypeInfo(D->getType());
    uint64_t TypeSize = FieldInfo.first;
    
    // Determine the alignment of this bitfield. The packing
    // attributes define a maximum and the alignment attribute defines
    // a minimum.
    // FIXME: What is the right behavior when the specified alignment
    // is smaller than the specified packing?
    FieldAlign = FieldInfo.second;
    if (FieldPacking)
      FieldAlign = std::min(FieldAlign, FieldPacking);
    if (const AlignedAttr *AA = D->getAttr<AlignedAttr>())
      FieldAlign = std::max(FieldAlign, AA->getAlignment());
    
    // Check if we need to add padding to give the field the correct
    // alignment.
    if (FieldSize == 0 || (FieldOffset & (FieldAlign-1)) + FieldSize > TypeSize)
      FieldOffset = (FieldOffset + (FieldAlign-1)) & ~(FieldAlign-1);
    
    // Padding members don't affect overall alignment
    if (!D->getIdentifier())
      FieldAlign = 1;
  } else {
    if (D->getType()->isIncompleteArrayType()) {
      // This is a flexible array member; we can't directly
      // query getTypeInfo about these, so we figure it out here.
      // Flexible array members don't have any size, but they
      // have to be aligned appropriately for their element type.
      FieldSize = 0;
      const ArrayType* ATy = Ctx.getAsArrayType(D->getType());
      FieldAlign = Ctx.getTypeAlign(ATy->getElementType());
    } else if (const ReferenceType *RT = D->getType()->getAs<ReferenceType>()) {
      unsigned AS = RT->getPointeeType().getAddressSpace();
      FieldSize = Ctx.Target.getPointerWidth(AS);
      FieldAlign = Ctx.Target.getPointerAlign(AS);
    } else {
      std::pair<uint64_t, unsigned> FieldInfo = Ctx.getTypeInfo(D->getType());
      FieldSize = FieldInfo.first;
      FieldAlign = FieldInfo.second;
    }
    
    // Determine the alignment of this bitfield. The packing
    // attributes define a maximum and the alignment attribute defines
    // a minimum. Additionally, the packing alignment must be at least
    // a byte for non-bitfields.
    //
    // FIXME: What is the right behavior when the specified alignment
    // is smaller than the specified packing?
    if (FieldPacking)
      FieldAlign = std::min(FieldAlign, std::max(8U, FieldPacking));
    if (const AlignedAttr *AA = D->getAttr<AlignedAttr>())
      FieldAlign = std::max(FieldAlign, AA->getAlignment());
    
    // Round up the current record size to the field's alignment boundary.
    FieldOffset = (FieldOffset + (FieldAlign-1)) & ~(FieldAlign-1);
  }
  
  // Place this field at the current location.
  FieldOffsets.push_back(FieldOffset);
  
  // Reserve space for this field.
  if (IsUnion)
    Size = std::max(Size, FieldSize);
  else
    Size = FieldOffset + FieldSize;
  
  // Remember the next available offset.
  NextOffset = Size;
  
  // Remember max struct/class alignment.
  UpdateAlignment(FieldAlign);
}

void ASTRecordLayoutBuilder::FinishLayout() {
  // In C++, records cannot be of size 0.
  if (Ctx.getLangOptions().CPlusPlus && Size == 0)
    Size = 8;
  // Finally, round the size of the record up to the alignment of the
  // record itself.
  Size = (Size + (Alignment-1)) & ~(Alignment-1);
}

void ASTRecordLayoutBuilder::UpdateAlignment(unsigned NewAlignment) {
  if (NewAlignment <= Alignment)
    return;
  
  assert(llvm::isPowerOf2_32(NewAlignment && "Alignment not a power of 2"));
  
  Alignment = NewAlignment;
}
         
const ASTRecordLayout *
ASTRecordLayoutBuilder::ComputeLayout(ASTContext &Ctx, 
                                      const RecordDecl *D) {
  ASTRecordLayoutBuilder Builder(Ctx);

  Builder.Layout(D);

  if (!isa<CXXRecordDecl>(D))
    return new ASTRecordLayout(Builder.Size, Builder.Alignment, Builder.Size,
                               Builder.FieldOffsets.data(), 
                               Builder.FieldOffsets.size());
  
  // FIXME: This is not always correct. See the part about bitfields at
  // http://www.codesourcery.com/public/cxx-abi/abi.html#POD for more info.
  // FIXME: IsPODForThePurposeOfLayout should be stored in the record layout.
  bool IsPODForThePurposeOfLayout = cast<CXXRecordDecl>(D)->isPOD();
  
  assert(Builder.Bases.size() == Builder.BaseOffsets.size() && 
         "Base offsets vector must be same size as bases vector!");

  // FIXME: This should be done in FinalizeLayout.
  uint64_t DataSize = 
    IsPODForThePurposeOfLayout ? Builder.Size : Builder.NextOffset;
  uint64_t NonVirtualSize = 
    IsPODForThePurposeOfLayout ? DataSize : Builder.NonVirtualSize;
  
  return new ASTRecordLayout(Builder.Size, Builder.Alignment, DataSize,
                             Builder.FieldOffsets.data(), 
                             Builder.FieldOffsets.size(),
                             NonVirtualSize,
                             Builder.NonVirtualAlignment,
                             Builder.Bases.data(),
                             Builder.BaseOffsets.data(),
                             Builder.Bases.size());
}

const ASTRecordLayout *
ASTRecordLayoutBuilder::ComputeLayout(ASTContext &Ctx,
                                      const ObjCInterfaceDecl *D,
                                      const ObjCImplementationDecl *Impl) {
  ASTRecordLayoutBuilder Builder(Ctx);
  
  Builder.Layout(D, Impl);
  
  return new ASTRecordLayout(Builder.Size, Builder.Alignment,
                             Builder.NextOffset,
                             Builder.FieldOffsets.data(), 
                             Builder.FieldOffsets.size());
}
