Multithreaded task scheduler experiments



Compiled on : Clang 3.4, GCC 4.8.2, MSVC 2010




Useful reading:


id Tech 5 Challenges
From Texture Virtualization to Massive Parallelization
http://s09.idav.ucdavis.edu/talks/05-JP_id_Tech_5_Challenges.pdf

Doom3 BFG Source Code Review: Multi-threading 
http://fabiensanglard.net/doom3_bfg/threading.php

Parallelizing the Naughty Dog engine using fibers
http://www.swedishcoding.com/wp-content/uploads/2015/03/parallelizing_the_naughty_dog_engine_using_fibers.pdf

How Ubisoft Develops Games for Multicore - Before and After C++11
http://www.youtube.com/watch?v=X1T3IQ4N-3g

Killzone Shadow Fall: Threading the Entity Update on PS4
http://www.slideshare.net/jrouwe/killzone-shadow-fall-threading-the-entity-update-on-ps4

Killzone Shadow Fall Demo Postmortem
http://www.guerrilla-games.com/presentations/Valient_Killzone_Shadow_Fall_Demo_Postmortem.pdf

Infamous Second Son : Engine Postmortem
http://adruab.net/wp-images/GDC14_infamous_second_son_engine_postmortem.pdf

Multithreading the Entire Destiny Engine - GDC 2015
http://www.gdcvault.com/play/1022164/Multithreading-the-Entire-Destiny (members only)
http://chomikuj.pl/dexio21/GDC+2015/GDC+Vault+-+Multithreading+the+Entire+Destiny+Engine,4690817362.mp4%28video%29

Molecule Engine - Building a load-balanced task scheduler
https://molecularmusings.wordpress.com/2012/04/05/building-a-load-balanced-task-scheduler-part-1-basics/

Intel Threading Building Blocks - Scheduling Algorithm
https://www.threadingbuildingblocks.org/docs/help/reference/task_scheduler/scheduling_algorithm.htm

CILK/CILK++ and Reducers
http://www.slideshare.net/yunmingzhang/yunming-zhang-presentations

Task Scheduling Strategies
http://www.1024cores.net/home/scalable-architecture/task-scheduling-strategies

Implementing a Work-Stealing Task Scheduler on the ARM11 MPCore
http://www.rtcgroup.com/arm/2007/presentations/211%20-%20Implementing%20a%20Work-Stealing%20Task%20Scheduler.pdf

Lost Planet graphics course for 3D game fan of Nishikawa Zenji
http://game.watch.impress.co.jp/docs/20070131/3dlp.htm

Dragged Kicking and Screaming: Source Multicore
http://www.valvesoftware.com/publications/2007/GDC2007_SourceMulticore.pdf

Games: Playing with Threads
http://www2.epcc.ed.ac.uk/downloads/lectures/BenNicholson/BenNicholson.pdf
